For parents

Approvals: sharing and friends

Two things require a parent's yes: a project becoming visible beyond the family, and two kids becoming friends. Here's exactly how each works, including the detail most parents ask about.

The FuzzyCode bear between two doors: an open, lit workshop, and a second door that stays locked until a parent's key opens it
The model in one picture: the workshop is open; the door to the outside world stays locked until you unlock it.

Publishing approvals

  1. 1

    Your kid hits Publish

    When they choose to make a project public (or shareable by link), it does not go live. The project is stored privately and an approval request is created.

  2. 2

    You get a notification

    It shows up on your bell and in your hub. Open it to see the project exactly as your kid submitted it.

  3. 3

    You approve or reject

    Approve, and that version goes public. Reject, and it stays private; your kid can keep working on it either way.

The detail that matters

Your approval is tied to the exact version your kid submitted. If they change the project after asking, the old request can't be used to publish the new content; a changed project needs a fresh request. You never approve something sight-unseen.

Requests that sit unanswered eventually expire on their own. And approval is per-project, never blanket: consenting to FuzzyCode use never auto-approves sharing.

What your kid sees

A "waiting for your parent" state on the project. The kid guide to sharing explains it in their terms, including why editing the game while waiting means asking again.

The Public switch and the REQUEST PUBLIC APPROVAL button
The controls your kid uses to ask.

Friend approvals

Friendship on FuzzyCode is between two kids in two different families, so it needs both households:

  1. 1

    A friend request is made (each side's parent can control whether their kid can be involved in friend requests at all).

    The form parents use to start a friend request
  2. 2

    Your side approves, and the other kid's parent approves on their side. One yes is not enough.

  3. 3

    Only when both families have said yes does the friendship become active. Either parent can end it at any time.

What friends can and can't do

Friends can send each other a published game to play (sharing it sends a notification with a link; the game itself still goes through your publish approval first). Kid-to-kid messages are limited to pre-written, kid-safe phrases they pick from; kids cannot type free text to each other through FuzzyCode. More in How FuzzyCode keeps kids safe.